I am curious how the changes to pop growth and the cav nerf will affect the game. I feel like cav is not nerfed enough and will need to be balanced more really
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It sucks
Mild
Undo pop growth change
Referencing https://forum.paradoxplaza.com/forum/developer-diary/tinto-talks-123-1-4-performance-and-campaign-timeline.1941000/ They went ahead and removed hourly ticks, so we'll be back to daily ticks for the sake of performance. I'm in two minds about this, since the current setup and feel of warfare is entirely based on the hourly tick battles and sieges. I would personally have devised a system that only makes and applies decision-based actions every day tick and left the hourly tick that was central to the whole warfare system prior in place. I.e. If a player inputs an action for an army, etc, the action will only process at the day tick. It would also add a bit of "are you sure you want to do that?" to the player's strategy repertoire. Unless that was the 1.3 system already and I somehow missed it. Aside from that, complacency is being removed. I missed the mention from there where they admit that they kind of half-assed that mechanic despite it serving a purpose. Kind of like... every other mechanic, I guess. They will always hype their upcoming patch, but I'll be ready to have my doubts when they do it :p